// dod_bayeux_b1.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (43): dod_caen.wad dod_escape.wad dod_jagd.wad dod_narby.wad dod_saints.wad dod_sturm.wad gfx/env/bayeuxbk.tga gfx/env/bayeuxdn.tga gfx/env/bayeuxft.tga gfx/env/bayeuxlf.tga gfx/env/bayeuxrt.tga gfx/env/bayeuxup.tga models/mapmodels/arc_bush.mdl models/mapmodels/arc_flower.mdl models/mapmodels/arc_xer_tree2.mdl models/mapmodels/arc_xer_tree2_scaled.mdl models/mapmodels/bord.mdl models/mapmodels/bulb.mdl models/mapmodels/cindergibs.mdl models/mapmodels/cromwell.mdl models/mapmodels/dinner_table1.mdl models/mapmodels/fan_ceiling-hang.mdl models/mapmodels/flo_bed.mdl models/mapmodels/furniture_group-hotel01.mdl models/mapmodels/grandfather_clock1.mdl models/mapmodels/hedgehog.mdl models/mapmodels/hk_neucar_shot.mdl models/mapmodels/kingtiger.mdl models/mapmodels/mill.mdl models/mapmodels/sandbags.mdl models/mapmodels/street_lamp1.mdl models/w_bflag.mdl models/w_gflag.mdl models/w_wflag.mdl sound/ambience/britpointcaptured.wav sound/ambience/britwin.wav sound/ambience/forestambience.wav sound/ambience/forestwaterrun.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/jagdbirds.wav sound/ambience/truck-1ka.wav sprites/obj_tnt.spr